Our eyes and passion are the real scan and with the creative freedom we have we can make any living virtual human with blender and unreal.
I AM OULIA A FRENCH VIRTUAL HUMAN BUILT INSIDE SANDSTORM
Built by the power of Unreal Engine 5, sandstorm provides photo-realistic 3D virtual humans that can be easily customized and connected to conversational AI services in real-time.
BLENDER
Based on a 3D scan or likeness model, we will take your content and vision to a whole new level with our expertise and artistic touch.
UNREAL
Built around the Metahuman technology by Epic Games, sandstorm offers an endless amount of possibilities for crafting your digital human’s likeness.
LOOKDEV
The Virtual Human that we can provide can be any type of character and with the power of Unreal you can use it for visual cinematics, AI technology chatbot or any other technology.
Powered by Sandstorm and Unreal Engine technology that Epic have provided, this gives us the freedom to create any Lifelike character in real time based on our imagination and creativity.
With our technology that we have developed, thanks to the handworks of all the talented team we have, we can create any character for advertising media, live shows, Commercial TV or even for video games.
I AM YEN LEE A CHINESE VIRTUAL HUMAN CREATED BY SANDSTORM
With the power of Unreal Engine 5 and our technology in-house, we can craft any virtual humans that doesn't exist and can be used with metahuman animator and motion capture to create any realistic virtual human content live.
BLENDER
In Blender we create everything from likeness, grooming, texturing, shading and lighting.
UNREAL
Inside Unreal we deploy the final metahuman from blender to create the final virtual human Lookdev.
LOOKDEV
Within Unreal we make sure that using one light only will give realism touch to the character.
Combining Blender and Unreal Engine, we can provide real humans in any ethnicity
that can be used in real-time for
branding, live show, visual production or any other type of media marketing.
It's our passion when making believable and realistic virtual humans.
And with the power of a metahuman animator we can take our products to a whole new creativity level.
I AM NYAN A VIETNAMESE VIRTUAL HUMAN POWERED BY SANDSTORM AND UNREAL ENGINE
Built inside Unreal Engine 5, sandstorm can provide photo-realistic 3D virtual girls that can be easily used in real-time for any advertising media.
BLENDER
We can build a full character virtual human directly inside blender and customize it before deploying it to Unreal.
UNREAL
With Unreal we can create real-time realistic virtual humans that can be used in real-time in any media marketing.
LOOKDEV
With the power of a metahuman animator we can create High-fidelity virtual humans in real-time.