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Welcome to Sandstorm
 

Welcome to Sandstorm
 

The BestOutsourcing

Company In Japan

Specialize in crafting Virtual Human, AAA Characters, Creatures, Environment, Animation, Visual Effect and many other technolgies in real-time. Founded in 2023 in the land of the rising sun and based in Tokyo.

Monster PROduction

Character PROduction

HOUND

The Dragon Witch

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Making AAA characters for the next generation game consoles is our passion, and we will strive to provide the best characters design and quality for consumers around the world.

Basheeva The Holy Witch

Basheeva

RIGGING PROduction

The Holy Witch

Basheeva rig

Specialists in characters, game design, and other fields using cutting-edge technology to work with clients around the world every day and to create the future of game development. 

Hubei artwork 2

HUBEI the wolf witch

join me in my journey so we can awake the sleeping beast...

ANIMATION PROduction

In sandstorm we breath soul into our characters and we always take the challenge to make

 unique style and visuals that the consumer can use in their products.

We will continue to take the challenge and innovate each day and with our tools and techniques developed in-house, we will strive to change the industry and the world and to show the power of Blender fused with Unreal engine and what kind of visual product can you bring to the screen.

We are waiting for you to change the world together.

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CINEMATIc PROduction

We can craft any cinematic visual in Realtime

Get ready to witness my true Darkness!

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FACIAL PROduction

With the power of MetaHuman Animator provided by Epic we can combine Blender and Unreal to create high quality AAA characters in real-time and check everything in blender

before we deployed it to Unreal Engine

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Environment PROduction

We can design and craft any environment we want from dark fantasy, cyber punk,
cell shading, anything that can be used in the gaming industry.

 

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In sandstorm, we pour our souls and heart when crafting appealing visual environments that can be used for games and Realtime engines and we are proud to say that we have achieved high quality output
for our customers around the world.

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Shader PROduction

We can develop any procedural shader using blender as our main pipeline tool, and this let us help visualize the final material direction that will be used inside the production and such technique can be baked in high quality PBR textures to be used within Unreal Engine

VFX PROduction

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Regardless of pre-rendering or real-time, we can provide a wide variety of characters design, from ultra-high definition characters, fantasy, cyberpunk, anime-style, virtual human and VTubers.

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At Sandstorm we focus on making unique styles and impressive visual quality with unique experiences. While many of our team members have experience working on big AAA titles, we pour out our souls into making such visuals and focus on quality rather than quantity.

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With the power of Blender, we can develop any Life-like characters that can be deployed to Unreal Engine and to be used in Realtime for visual production.

Sandstorm showcase

We have worked with many clients in Japan and Overseas

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Many of our clients have been working with us since our first year of establishment in the Japanese market and we take great pride in the recommendations and repeat business we receive. 

We have a proven track record for professionalism and technical knowledge and look to build lasting positive relationships with our clients.

Because of that we are welcoming passion people who can appreciate our works

and in return we will collaborate together to bring

new way of imagination and creativity visual to the World.

THIS IS OUR SPIRIT AND OUR FUTURE

AS THE STORM GROWS, WE WILL GROW WITH IT

WITH THE WINGS WE HAVE, WE WILL CONTINUE TO STORM

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