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Majila

Majila is a VFX Korean CG artist. She has worked on variety of projects, specializing in effect simulation using Houdini engine and Unreal, she started her career as a 3D artist creating everything from realistic creatures to fantasy character but then she decided to focus of Visual effect in real-time.

 

Each time she bring us new tools and techniques and share with all the team. 

I am Majila and I came to bring a hurrican STORM

Majila

VFX ARTIST

Sandstorm is a creative studio specializing in AAA game character and hyper-realistic digital human production, creating high-quality characters and visual development for next-generation experiences. Leveraging real-time production pipelines, we deliver innovative creative solutions

for games, cinematics, virtual production, and interactive media.

© 2026 SANDSTORM Co.,Ltd

Tokyo, Japan
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