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Junia

Junia is our super talented artist that joined from Korea

She has a big experience in CG real time animation using Unreal Engine, during her experiences she worked in many well known productions such as Pacific rim, Transformers, Tokyo Ghoul, Attack in Titans, Guilty Gear, BlazBlue and many others.

I am Junia and I came to bring a big STORM

Junia

MULTIMEDIA DESIGNER

Sandstorm is a creative studio specializing in AAA game character and hyper-realistic digital human production, creating high-quality characters and visual development for next-generation experiences. Leveraging real-time production pipelines, we deliver innovative creative solutions

for games, cinematics, virtual production, and interactive media.

© 2026 SANDSTORM Co.,Ltd

Tokyo, Japan
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