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CEL SHADING

THE ART
ofJAPANESE CEL

THE LINE   /  THE FORM   /   THE SOUL

We bring 3D characters and environments into the world
of Japanese cel animation through precise linework,
stylized shadows, lighting, and expressive visual design.
Built with modern Blender technology and optimized for
easy deployment into game engines, our cel-shaded assets
are designed to move seamlessly from creation to real-time production.

MAKE IT MOVE

We bring stylized characters and worlds to life through expressive movement, dynamic action, controlled lighting, and animated shadows. From subtle character acting to fast-paced combat and cinematic motion, every frame is built to preserve the anime aesthetic while giving your 3D assets real presence and energy.

From stillness to movement.
From design to action.

SANDSTORM is a high-speed 3DCG creative production studio specializing in 2D art, Live2D, cel shading, stylized AAA-quality characters and creatures, digital humans, rigging, animation, environments, Cutcenes, VFX, VTubers,

AI technology, game developments and real-time experiences.

Powered by modern Blender and Unreal Engine pipelines, we combine advanced technology

with artist-driven production to transform ideas into high-quality, production-ready

visuals for games, cinematics, virtual production,

interactive media, and next-generation experiences.

© 2026 SANDSTORM Co.,Ltd

Tokyo, Japan
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