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OUR PROCESS

BEHIND
THE PROCESS

IDEAS   /  BLENDER   /   UNREAL  /   UNLEASH

From concept to final frame, our production process
combines creative vision, technical expertise and a relentless
focus on quality. We turn ideas into immersive worlds,
characters and experiences for gaming.

THE 7-STEP PRoduction PIPELINE

STRUCTURE   /  COLLABORATION   /  EXCELLENCE

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Powered by the combined capabilities of Blender and Unreal Engine, we develop complex, production-ready 3D characters built for seamless deployment into Unreal Engine.
From detailed modeling and materials to rigging and optimization, every character is engineered to move effortlessly from creation to real-time production.

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CONCEPT & REFERENCE

We start with your vision, reference materials and art direction, creating moodboards, model sheets and detailed plans for the project.

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3D MODELING

We build high-quality models with accurate anatomy, proportions and detail, using industry-standard techniques and tools.

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TEXTURING

We create realistic materials, textures and shaders, bringing characters and environments to life with depth, detail and atmosphere.

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RIGGING

We set up advanced rigs for natural and expressive movement, ready for animation and cinematic performance.

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ANIMATION

We bring characters and scenes to life with fluid, expressive animation, from subtle micro-movements to epic action.

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CINEMATICS & VFX

We enhance the experience with cinematic direction, lighting, VFX and post-production to achieve the highest visual impact with unreal engine.

THE WITCH HUNTER

She knows only one language: to hunt, to conquer, and to slay every beast that surrounds her.

Mercy is not a word she understands. Wherever she walks, only destruction remains.

Prepare for her curse.

What comes next will not be a warning it will be her storm.

Every challenger who stands in her way will be swallowed by it,

Until nothing remains but submission.

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CONCEPT & REFERENCE

From your vision and references, we create three visual directions, finalize the selected concept, and deliver a fully layered PSD for easy editing.

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3D MODELING

We create high-quality complex 3D models with accurate anatomy, proportions, and detailed sculpting.

No AI is used in our CG production

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TEXTURING

We create high-quality, game-ready textures in PBR formats, from 2K to 8K, optimized for major game engines.

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RIGGING

We build advanced Blender rigging systems with custom controls for characters, outfits, armor, weapons, and animation.

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ANIMATION

We create precise, high-speed animation and cutscenes using our custom rigging systems and real-time workflows, tailored to any camera shot, game, or cinematic.

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CINEMATICS & VFX

We ensure character animation, rigging, timing, and cameras transfer accurately to Unity or Unreal Engine before adding lighting, VFX, and final polish.

THE FIRE DRAGON KNIGHT

There was once whispered a name few dared speak aloud Minwa,
With one hand, she summoned the lost flame of Barinzeurk. With the other, she called Rebelius, his wings folding like thunder across the sky. As the armies marched, she walked alone

one step at a time toward the throne of fire.

"Behold the inner flame of my lord Jefa."

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CRAFTING WORLDS
THROUGH PEOPLE,
PROCESS AND PASSION

Every character, environment and frame
is the result of a dedicated team, a clear process
and the right tools. This is how we turn your ideas
into unforgettable worlds.

SANDSTORM is a high-speed 3DCG creative production studio specializing in 2D art, Live2D, cel shading, stylized AAA-quality characters and creatures, digital humans, rigging, animation, environments, Cutcenes, VFX, VTubers,

AI technology, game developments and real-time experiences.

Powered by modern Blender and Unreal Engine pipelines, we combine advanced technology

with artist-driven production to transform ideas into high-quality, production-ready

visuals for games, cinematics, virtual production,

interactive media, and next-generation experiences.

© 2026 SANDSTORM Co.,Ltd

Tokyo, Japan
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